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Comparison Epson EH-TW610 vs Epson EH-TW5350

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Epson EH-TW610
Epson EH-TW5350
Epson EH-TW610Epson EH-TW5350
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Main
Versatility. High margin of brightness. Broadcast content from the screen of mobile gadgets. Built-in speaker. Low input lag in games. Compact dimensions.
Main functionhomehome
Lamp and image
Lamp typeUHEUHE
Lamp modelELPLP88
Service life4500 h4000 h
Service life (energy-saving)7500 h7500 h
Lamp power210 W200 W
Brightness3000 lm
2200 lm /1500 lm in economy mode/
Dynamic contrast10 000:135 000:1
Colour rendering1 billion colours1 billion colours
Horizontal frequency15 – 92 kHz15 – 80 kHz
Frame rate50 – 85 Hz24 – 85 Hz
Projection system
Technology3LCD
3LCD /3 х 0.61" P-Si TFT/
Size0.61"
Real resolution1920x1080 px1920x1080 px
Image format support16:9, 16:10, 4:316:9, 16:10, 4:3
Projecting
Rear projection
Throw distance, min0.8 m
Throw distance, max9.88 m
Image size30 – 300 "34 – 332 "
Throw ratio1.02:1 – 1.23:10.27:1 – 0.37:1
Optical zoom1.2 x1.2 x
Zoom and focusmanualmanual
Keystone correction (vert), ±30 °30 °
Keystone correction (horizontal), ±30 °30 °
Features
Features
MHL support
 
MHL support
3D support
Wi-FiWi-Fi 4 (802.11n)Wi-Fi 4 (802.11n)
Miracast
Hardware
USB 2.011
Number of speakers11
Sound power2 W5 W
Video connectors
VGA
composite
VGA
composite
HDMI inputs22
HDMI versionv 1.4v 1.4
Audio connectors
 
RCA (audio)
3.5 mm output (mini-Jack)
RCA (audio)
Service connectors
USB (slave)
USB (slave)
General
Noise level (nominal)28 dB37 dB
Noise level (energy-saving / quiet)27 dB
Power sourcemainsmains
Power consumption
291 W /224 W in economy mode/
Size (HxWxD)92x302x252 mm119x297x249 mm
Weight2.7 kg2.9 kg
Color
Added to E-Catalogdecember 2017january 2016

Lamp model

The lamp model that the projector is designed for. Most projectors come with lamps included, so this information is not needed for normal use. But when looking for a spare lamp or replacement, information about model can be very useful: finding a spare part by the exact name is much easier than by general data like the brand of the projector.

Service life

Minimum projector lamp life as stated by the manufacturer. Specified by the total time of continuous operation. Note that if the projector was operated without violations, then upon reaching this time, the lamp will not necessarily fail — on the contrary, it can work for quite a long time. However, when evaluating durability, it is best to focus on the claimed service life.

Lamp power

The power consumption of the backlight lamp installed in the projector.

Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).

But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Horizontal frequency

Horizontal frequency supported by the projector.

This parameter is relevant when working with analogue video signal. In such a video, the image is formed line by line: each pixel in the line is highlighted in turn, then the next line is highlighted, and so on. The horizontal frequency describes how many times per second the backlight beam runs from edge to edge of the screen. For normal playback, the projector must support the same refresh rate as the input signal was recorded. However, most models support a fairly wide range of frequencies, and there are no problems with support. Also note that if you are not a professional, then when choosing a projector, it is quite possible to focus on the frame rate (see below) — this parameter is simpler and more intuitive, and support for a certain frame rate automatically means support for the corresponding line rate.

Frame rate

Frame rate, simply put, is the frame rate supported by the projector.

For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.

Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).

Size

The size of the panel/chip affects the depth and final quality of the image. The larger the panel/chip, the more light it is able to process, which means the picture will be clearer and more structured. The average projector has a sensor of 0.5-0.7″, advanced projectors use sensors of 1.2-1.5″ and more.

Throw distance, min

The closest distance to the screen that the projector can be used on. Typically, this is the minimum distance at which the image from the projector remains in focus.

This parameter is especially important if the device is to be placed at a small distance from the screen (for example, in a cramped room). Some modern projectors are able to work normally at a distance of 10 – 20 cm. Also note that the throw distances are determined primarily by the lens, and if the initial range of these distances does not suit you, perhaps the situation can be solved by replacing the optics.
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