Plug
The design of the plug provided in the headphones. This parameter is relevant primarily for models with a mini-Jack interface (see "Connection") — the rest of the plugs are made straight in most cases, exceptions are extremely rare.
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Direct. The traditional, most simple and unpretentious option is plugs that do not have any bends. Usually, they are compatible without restrictions with stationary audio equipment, PCs, laptops, etc. But for smartphones and other portable gadgets, this option is not always optimal — it all depends on how the gadget is located in your pocket or case. In some cases — for example, when carrying a smartphone in a regular pants pocket — such a wire can be strongly bent around the plug, which quickly becomes unusable; in such cases it is worth paying attention to L-shaped or curved plugs (see below).
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L-shaped. Plugs angled at 90° in the shape of the letter L. Designed primarily for use with smartphones and other handheld devices: such devices, when worn, can be positioned in such a way that a bent plug is more convenient than a straight one. However, the L-shaped design may also be the best choice for stationary equipment, where the headphone wire approaches the connector at a right angle — for example, this situation is often found in computers and laptops.
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At an angle of 45°. A variation of the L-sha
...ped plug described above, bent not at a straight line, but at a smaller angle (not necessarily exactly 45 °). It is also designed primarily for pocket equipment, and with such an application, such plugs are considered even more convenient and reliable than traditional L-shaped ones. But for stationary devices, it hardly makes sense to specifically look for a model with a similar connector (although such an application is technically quite possible).Cable length
The length of the cable supplied with the headphones with the appropriate connectivity.
The optimal cable length depends on the planned format of the "ears". So, for pocket gadgets,
1 metre or less is often enough, for a computer it is already desirable to have a wire for
1 – 2 m, and preferably
2 – 3 m. And models with a longer cable length —
3 – 5 m or even
more — are mainly designed for specific tasks, such as connecting to a TV or using in recording studios.
Recall that in some models the cable is removable (see below) and can be replaced if necessary with a longer or shorter one. Also note that there are extension cables that allow you to increase the length of the main wire; such a cable may even be included in the delivery, this point (and the length of the additional cable) is usually specified in the notes.
Speaker size
The diameter of the speaker installed in the headphones; models with multiple drivers (see "Number of drivers"), usually, the size of the largest speaker is taken into account, other dimensions can be specified in the notes.
In general, this parameter is relevant primarily for over-ear headphones (see "Design"). In them, emitters can have different sizes; the larger it is, the more saturated the sound is and the better the speaker reproduces the bass, however, large emitters have a corresponding effect on the dimensions, weight and price of the headphones. But in-ear "ears" and earbuds, by definition, have very small speakers, and rich bass in them is achieved due to other design features.
Frequency range
The range of audio frequencies that the headphone's own microphone can normally "hear".
Theoretically, the wider this range, the more advanced and high-quality the microphone is, the closer the sound transmitted by it is to the real one. In fact, extensive frequency coverage is not always required. So, the working range of the human ear is about 16 – 22,000 Hz, and even then not everyone hears its upper part. And human speech usually covers frequencies from 500 Hz to 2 kHz, at least this range is considered quite sufficient for its transmission. So if you need a microphone for simple tasks like voice communication on the Internet or game chat, you can not pay much attention to the frequency range: even in the most modest models, it is more than sufficient for normal speech transmission.
Microphone noise canceling
The presence of a noise reduction system in its own headphone microphone.
In accordance with the name, such a system is designed to eliminate extraneous noise - primarily during conversations. It is usually based on an electronic filter that passes the sound of a human voice and cuts off background sounds such as city noise, the rumble of wind in the microphone grille, etc. As a result, even in noisy environments, thanks to the
noise reduction of the microphone, speech is clear and intelligible; True, the system inevitably introduces distortions into the final sound, but they are not critical in this case.
— ENC. ENC (Environment Noise Cancellation) technology significantly reduces ambient noise with directional microphones. It is used both in gaming devices so that gamers can easily communicate in voice chat, and in TWS earphone models so that you can comfortably talk on the phone in a noisy environment.
— cVc. Microphone noise reduction cVc (Clear Voice Capture) is an advanced technology that is found mainly in expensive headphone models. cVc algorithms effectively suppress echo and noise from the environment. Sound processing using this technology is carried out at several levels at once - the algorithm determines the reference signal-to-noise level, automatically adjusts speech to the desired volume level, applies adaptive equalizers to process the entire voice, as well as specialized filters to remo
...ve low-frequency bubbling, sibilants and hissing.Noise cancellation
A system that reduces the influence of ambient noise on the audibility of sound through headphones. "Noise reduction" with the help of a separate microphone (or several micro) "listens" to external sounds and sends the same sounds to the headphones, but in antiphase. Due to this, the noise heard by the ears is attenuated almost to zero and the user can enjoy the sound of the headphones without interference even in a rather “loud” environment. For filtering in headphones, Active Noise Cancellation (ANC) and Environment Noise Cancellation (ENC) systems are used. The first suppresses all the noise around the listener, the second - reduces the noise level of the environment.
Active noise cancellation affects the purity of the sound, but the noise from the outside spoils the picture when listening to audio tracks even more.
Also in the headphones there is an adaptive active noise reduction system Adaptive ANC, aimed at automatically adjusting the sound of the headphones depending on the level of ambient noise. In a noisy environment (for example, when traveling on the subway), the Adaptive ANC system enhances the work of “noise reduction”, in the absence of loud sounds from outside, it weakens the noise reduction.
Operating time (music)
The declared operating time of headphones with autonomous power supply (see above) when listening to music on a single battery charge or a set of batteries.
As a rule, the characteristics indicate a certain average operating time in music listening mode, for standard conditions; in practice, it will depend on the intensity of use, volume level and other operating parameters, and in models with replaceable batteries - also on the quality of specific batteries. However, based on the stated time, you can fairly reliably assess the autonomy of the selected headphones and compare them with other models. As for specific values, relatively “short-lived” devices have a battery life
of up to 8 hours, a figure of
8 – 12 hours can be called quite good,
12 – 20 hours – very good, and in the most “long-lasting” headphones the operating time can
exceed 20 hours.
Operating time (no noise canceling)
How long does the active noise canceling headphones (see above) last on a single battery charge (or a set of batteries) when noise canceling is not used.
This function is quite “gluttonous” in terms of battery consumption, up to half of the total energy consumed by the headphones can go to its work. Thus, models with noise reduction can indicate both overall battery life (see "Operating time"), and battery life with the noise reduction turned off.
Charging port
The type of connector used to charge the built-in battery of the headphones, or more precisely, to connect an external charger. The role of such a device can be played by a network or car adapter, a power bank, or even a USB port of a PC or laptop (if there is an appropriate cable). At the same time, in true wireless models (there are
with a leg,
without a leg,
with an ear mount and
clips (Clip-on)), the "charger" cable is connected to a special docking station, where the "ears" are placed during charging (while the station itself usually has its own battery and can also work as an autonomous power bank). And in wireless and combined solutions of a more traditional design, the charging input is often located on the body of the headphones themselves. As for the connectors, the most common options are the following:
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microUSB. A smaller version of the USB connector, created for portable devices. It appeared quite a long time ago, but it has not lost its popularity in our time, and is used by the absolute majority of manufacturers.
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USB C. A miniature USB connector, positioned, among other things, as a potential successor to microUSB. Unlike its predecessor, it has a two-sided design, thanks to which the plug can be inserted into the s
...ocket from either side. It is still relatively rare, but the situation is likely to change in the coming years.
— Lightning. Apple's proprietary connector. Like USB C, it has a two-sided design, and is somewhat more convenient and reliable, but the use of Lightning is limited to products from Apple itself and its Beats brand.