Memory size
The amount of own memory of the GPU; this parameter is sometimes called the amount of graphics card memory. The larger the amount of GPU memory, the more complex and detailed picture it is able to process in a period of time, and therefore, the higher its performance and speed (which is especially important for resource-intensive tasks like high-end games, video editing, 3D rendering, etc. ).
When choosing, it is worth considering that the performance of a graphics card is affected not only by the amount of memory, but also by its type, frequency of operation (see below) and other features. Therefore, situations are quite possible when a model with less memory will be more advanced and expensive than a more voluminous one. And you can unambiguously compare with each other only options that are similar in other memory characteristics.
On the modern market, there are mainly video cards with memory capacities of
2 GB,
4 GB,
6 GB,
8 GB,
10 GB,
11 GB,
12 GB, and
16 GB or even
more can be installed in the most advanced models.
Max. resolution
The maximum resolution supported by the graphics card — that is, the largest image size (in pixels) that it can display on an external screen.
The higher the resolution, the clearer and better the picture is. On the other hand, with an increase in the number of pixels, the requirements for computing power and, accordingly, the cost of a graphics card increase. In addition, do not forget that you can only appreciate the full benefits of high resolutions on monitors with the appropriate characteristics. On the other hand, in the graphics settings, you can set lower resolutions than the maximum; and a good resolution margin means a good overall performance margin.
As for specific values, the actual minimum for modern video cards is 1600x1200, but higher rates are much more common — up to
Ultra HD 4K and
Ultra HD 8K.
HDMI version
HDMI interface version supported by the graphics card. For details about HDMI itself, see above, and its versions can be as follows:
— v.1.4. The earliest HDMI standard found in video cards; was introduced in 2009. Despite its “venerable age”, it has good capabilities: it supports 4K video (4096x2160) at a frame rate of 24 fps, Full HD (1920x1080) at a frame rate of up to 120 fps, and is also suitable for transmitting 3D video.
— v.1.4b. The second improvement of the above v.1.4. The first update, v.1.4a, introduced support for two additional 3D video formats; and in HDMI v.1.4b, mostly minor improvements and additions to v 1.4a specifications were implemented, almost imperceptible to the average user.
— v.2.0. Standard introduced in 2013 to replace HDMI v.1.4. Thanks to its full 4K support (up to 60 fps), it is also known as HDMI UHD. In addition, there is enough bandwidth for simultaneous transmission of up to 32 audio tracks and up to 4 separate audio streams, and the list of supported frame formats has been replenished with ultra-wide 21:9.
— v.2.0b. The second update of the HDMI 2.0 standard described above, which differs primarily in HDR support. However, HDR compatibility itself appeared in the first update, v.2.0a; and version 2.0b added the ability to work with HDR10 and HLG standards.
— v.2.1. The newest common HDMI standard released in 2017. Capable of providing a frame rate of 120 fps in ultra-high resolu...tion video signal — from 4K to 8K inclusive; some improvements related to the use of HDR were also provided. Note that all the features of HDMI v.2.1 are available only when using cables marked Ultra High Speed, although basic functions work through ordinary cables.
DisplayPort version
The version of the DisplayPort and/or miniDisplayPort interface used by the graphics card. For the interfaces themselves, see the relevant help items; here we recall that they differ only in the type of plug. So the list of versions for both cases is the same, it looks like this:
— v 1.2. The earliest widely used version (2010). However, already in this version, 3D compatibility and the daisy chain mode appeared. The maximum fully supported resolution when connecting a single monitor is 5K (30 fps), transmission up to 8K is possible with certain restrictions; a frame rate of 60 Hz is supported up to a resolution of 3840x2160, and 120 Hz — up to 2560x1600. And when using daisy chain, you can connect up to 2 2560x1600 screens at 60 frames per second or up to 4 1920x1200 screens at the same time. In addition to the original version 1.2, there is an improved v 1.2a, the main innovation of which was support for AMD FreeSync, a technology used in AMD video cards to synchronize the refresh rate of the monitor with the actual frame rate output by the video adapter.
— v 1.3. An update introduced in 2014. The increased bandwidth made it possible to provide full, without restrictions, support for 8K at 30 fps, as well as transmit 4K images at 120 fps, sufficient for 3D work. Resolutions in daisy chain mode have also increased — up to 4K (3840x2160) at 60 fps for two screens and 2560x1600 at the same frame rate for four. Of the specific innovations, it is worth me...ntioning the Dual Mode mode, which allows you to connect HDMI and DVI devices to such a connector through the simplest passive adapters.
— v 1.4.Version introduced in March 2016. Formally, the bandwidth has not increased compared to the previous version, but thanks to signal optimization, it became possible to work with 4K and 5K resolutions at 240 fps and with 8K at 120 fps. However for this, the connected screen must support DSC encoding technology — otherwise, the available resolutions will not differ from version 1.3. In addition, v 1.4 added support for a number of special features, including HDR10, and the maximum number of simultaneously transmitted audio channels increased to 32.
—v 1.4a. An update released in 2018 "quietly" — without even an official press release. The main innovation was the update of Display Stream Compression technology from version 1.2 to version 1.2a.
CrossFire/SLI
Graphics card support for CrossFire or SLI technology.
CrossFire and SLI are ATI and nVidia development technologies, respectively, that allow you to use two video cards on one computer. Their capacities are combined, which allows to achieve high graphic performance of the system. This implies unification at the hardware level, with the connection of video cards using special “bridge” connectors.
It makes sense to install two video cards on high-performance computers designed to work with "heavy" graphics — for example, advanced gaming PCs or workstations used for 3D rendering. To use CrossFire/SLI, the corresponding technology must be supported not only by the installed video cards, but also by the motherboard; to install video cards, you need PCI-E connectors of the same version. The video cards themselves in the case of SLI must be exactly the same; CrossFire requirements are a little softer — in this case, at least one of them must belong to the ATI CrossFire Edition family.
Power consumption
Maximum power consumed by the graphics card during operation. This parameter is important for calculating the total power consumed by the entire system and selecting a power supply that provides the appropriate power.