Support E-Katalog!Get a Premium subscription for the price of a cup of coffee
Catalog   /   Sound & Hi-Fi   /   Headphones

Comparison A4Tech Bloody G521S vs A4Tech Bloody G521

Add to comparison
A4Tech Bloody G521S
A4Tech Bloody G521
A4Tech Bloody G521SA4Tech Bloody G521
Compare prices 1Compare prices 115
User reviews
0
0
25
TOP sellers
Connection and design
Featuresgaminggaming
Design
overhead, closed
full size Over-Ear
headband auto-adjustment
overhead, closed
full size Over-Ear
headband auto-adjustment
Connection typewiredwired
Connection
USB A
USB A
Plugstraightstraight
Cable supplysingle-sidedsingle-sided
Cable length2.3 m2.3 m
Cable typeroundround
Specs
Sound7.1 (virtual)
Impedance16 Ohm16 Ohm
Frequency range20 – 20000 Hz20 – 20000 Hz
Sensitivity105 dB105 dB
Speaker size50 mm50 mm
Emitter typedynamicdynamic
Microphone specs
Microphoneon shackleon shackle
Frequency range100 – 10000 Hz100 – 10000 Hz
Sensitivity-45 dB-45 dB
Microphone mute
Features
Volume control
General
Ear cushion materialleatheretteleatherette
Backlight
Color
Added to E-Catalogjanuary 2024october 2020
Brief conclusions of the comparison headphones

The A4Tech Bloody G521S and A4Tech Bloody G521 headphones have a similar design and are intended for gaming, but there are several key differences between them. The Bloody G521S does not support virtual 7.1 sound, while the G521 offers this feature, which may enhance spatial perception in games. Both devices have the same frequency range (20 – 20000 Hz) and sensitivity (105 dB), but the G521S lacks a microphone mute function, which might be inconvenient in some situations. Additionally, the G521 is available in more color options (pink, black, white), whereas the G521S is only available in gray. Overall, if virtual sound is important, it is worth considering the G521, but if not, the G521S might be a good choice.

Price graph
A4Tech Bloody G521 often compared
Glossary

Sound

The audio format supported by the headphones.

— Stereo. Two-channel sound that allows you to create a surround sound effect to a certain extent (due to the difference in the right and left channels). The design of the headphones (two speakers, one for each ear) was originally “sharpened” specifically for stereo, so the vast majority of models support this particular sound format.

— Mono. Single-channel sound that does not create a surround effect. This marking means that this model is equipped with one earpiece ; At the same time, there are two types of such devices on the market. The first is headphones that initially have only one cup and are designed for situations where the second ear needs to be left open (for example, to work on the phone in the office). The second is true wireless devices (see Cable Type), sold singly to replace a lost earphone from the original pair.

— 5.1. Originally, 5.1 was designed to create surround sound that can come from any direction ("surround"). It assumes the presence of 5 main channels (centre, front left / right, rear left / right) and one bass. In headphones, the effect of this sound is achieved through the use of several speakers in each cup. Such models are very convenient when watching movies with multi-channel sound, as well as in games — they provide a powerful immersive effect. On the other hand, such headphones are not cheap, and besides, they require a spec...ific connection method (for example, via USB).

— 5.1 (virtual). Models with support for 5.1 surround sound (see above), in which the surround effect is achieved not due to the number of speakers, but due to special sound processing technologies. This somewhat reduces the accuracy compared to the "non-virtual" multi-channel, but it can significantly reduce the cost and weight of the headphones. However, there can also be several speakers in such models — for example, for separation by frequency.

— 7.1. The 7.1 format is the multi-channel 5.1 described above, supplemented by two more main channels. The localization of these channels depends on the specific variety of 7.1, but anyway they enhance the effect of volume. On the other hand, full support for this format significantly affects the dimensions, weight and price of the headphones, and content with 7.1 sound is produced much less than 5.1.

— 7.1 (virtual). A “virtual” version of the 7.1 format described above, in which the effect of surround sound is provided primarily through special signal processing, and not due to the presence of separate emitters for each channel. Similar to virtual 5.1, this format of operation somewhat reduces the reliability of the sound, but this difference is often imperceptible, and the headphones themselves turn out to be simpler and more inexpensive. Therefore, most modern 7.1 models support the virtual format of this sound.

— 9.1 (virtual). Further development of the idea of multi-channel sound: 5 channels, as in 5.1 (see above), supplemented by 4 more channels for more accurate localization of audible sound. As in other virtual formats, volume in this case is provided by special processing algorithms.

It is worth remembering that the actual sound will depend not only on the headphones, but also on the signal source: for example, a mono recording even in 9.1 “ears” will not become voluminous.

3D sound. Surround sound with the localization of sound sources in three-dimensional space allows you to deeply plunge into the atmosphere of films or immerse yourself in a virtual game world. The mechanics of spatial 3D-sound provides localization of sound sources around the listener and in the vertical scan plane. Algorithms for implementing 3D sound in headphones differ in terms of software and hardware support, but all of them are aimed at achieving the effect of realism of what is happening. Surround sound has long been the standard for movies, and in recent years, 3D sound has become increasingly common in games and music tracks.

Microphone mute

The ability to turn off your own headphone microphone using a special button or switch.

This feature is relevant mainly for phone calls, Skype, etc. It is useful in situations where you need to distract from the main conversation and say something that the interlocutor does not need to hear. Disconnecting the microphone is easier and more reliable than covering it with your hand or disconnecting the headphones entirely.

Note that the ability to turn off the microphone may be provided in the communication programme itself (the same Skype, for example). However, again, using the switch on the headphones is more convenient.

Volume control

The headphones have their own volume control. Such a regulator can be placed both on the wire and on one of the cups (the latter is typical for wireless models). Anyway, this function allows you to easily adjust the volume: for this you do not need to go into the computer settings, press the buttons on the player or smartphone, etc., just use the control at hand. On the other hand, additional equipment complicates and increases the cost of the design, and also increases the likelihood of distortion. In light of the latter, volume control is almost never found in professional headphones.