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Comparison Asus ROG Strix Flare Black Switch vs Razer BlackWidow X Chroma

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Asus ROG Strix Flare  Black Switch
Razer BlackWidow X Chroma
Asus ROG Strix Flare Black SwitchRazer BlackWidow X Chroma
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Connectionwiredwired
Cable length1.8 m
Typefor gamefor game
Form factorstandard (ANSI), with Num-blockstandard (ANSI), with Num-block
Keyboard
Key profilevysokyivysokyi
Key typeclassic typeclassic type
Switch technologymechanicalmechanical
SwitchesCherry MX Black (Linear)Razer Green Switch (Clicky)
Additional keys6
Anti-Ghosting
#KRON-KRO
Fn key
Features
Cyrillic colourtransparenttransparent
Volume controlwheelfn
Palm restremovable
Built-in memory
Game mode
LightingRGBRGB
Lighting effects++
General
InterfaceUSBUSB
Skeleton keyboard
Braided cable
Metal structure
Size454x155x31 mm459x156x41 mm
Weight1256 g1420 g
Color
Added to E-Catalogjanuary 2018july 2017

Cable length

The length of the cable that the keyboard is equipped with for wired connection (see "Connection type").

When choosing this parameter, you should first of all take into account the distance from the device to the connection port: a cable that is too short may simply not reach the connector, and a cable that is too long may get confused at hand and create inconvenience. As for specific values, the reference length is 1.8 m. However, there are cables both shorter and longer.

Switches

The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.

The most popular switch brands in our time are Cherry MX, considered the "classic of the genre" for high-quality mechanics; Gateron, practically not inferior to him; not so advanced, but also cheaper Kailh and Razer, as well as ultra-budget Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties: linear, tactile and clicky.

- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the...personal tastes of the user, nothing prevents the use of such keyboards for working with texts.

- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.

- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.

As for specific colors, here are their features:

- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.

— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.

Blue. Switches in clicky format, with tactile feedback and a click.

— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.

— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.

Additional keys

The number of additional keys provided in the design of the keyboard.

Such keys do not belong to the standard layout and are intended for quick access to specific functions or individual applications — for example, to control the media player or open mail with one click. This function is convenient because commands from additional keys are usually recognized by the system regardless of what is on the screen — thanks to this, for example, you do not have to close the text editor to switch tracks in the player.

Note that in this case we are talking about individual keys that have a strictly defined purpose and corresponding markings. Programmable buttons, the Fn key (see below) and the functions of the main keys implemented through Fn are not taken into account in this paragraph.

Anti-Ghosting

Technology aimed at neutralizing phantom button presses in keyboards with gaming ambitions. The function allows you to simultaneously press numerous keys without false positives of adjacent buttons — a similar situation often occurs in membrane keyboards due to their design features.

#KRO

A parameter that determines the maximum number of simultaneously pressed keys, the signal from which the keyboard is able to process and transmit to the computer. Instead of the "lattice" symbol in the abbreviation KRO, a number is indicated showing the allowable number of simultaneously pressed buttons. Most membrane keyboards come in the 2KRO and 3KRO grades, mechanical models usually start at 6KRO. The NKRO marking says that it is possible to issue a signal from an unlimited number of keys in one sitting.

Volume control

Volume control methodprovided in the keyboard (if such a possibility is provided at all).

Through Fn. Adjustment using the Fn key (see above): increasing and decreasing the volume is carried out by simultaneously pressing Fn and one of the main keys of the keyboard (usually from the F1 — F12 row), The main advantage of this control is that it allows you not to overload the keyboard with additional controls — this, in turn, has a positive effect on the dimensions and cost. The disadvantage is the need to simultaneously press two keys, which is not always convenient.

— Additional keys. Control with additional keys specially designed for working with volume. A very convenient and practical option: additional keys are usually clearly labeled, while they take up less space and are cheaper than a wheel or a touch slider (see below).

— Wheel. Control by means of a mechanical wheel, the rotation of which up and down or left and right provides a change in volume. A fairly user-friendly option — visual, intuitive and accessible even blindly. At the same time, the wheel can take up quite a lot of space, and it significantly affects the cost of the keyboard.

— Touch slider. Management using a touch surface, the movement of a finger in one direction or another. The sensor takes up minimal space..., looks neat and generally fits well with the overall design of the keyboard, but it is not cheap. Therefore, this option is extremely rare, mainly in high-end gaming or multimedia keyboards.

Palm rest

The presence of an additional palm rest in the design of the keyboard. Such a stand is located in the lower (closest to the user) part of the device and is a kind of continuation of the “board”, providing additional support and increasing the comfort of use. However, comfort is largely a matter of personal preference, and not all users like stands; therefore, most often they are made removable.

Built-in memory

The presence in the keyboard of its own built-in memory.

This feature is found mainly in high-end models of game specialization(see "Intended use"). The built-in memory in such keyboards is mainly used to store user settings — for example, the set functions of programmable keys — as well as macros (sequences of commands that are activated by pressing one or two buttons). Anyway, the presence of its own memory means extended options for customizing the keyboard.

Skeleton keyboard

Keyboards made in a Skeleton case.

The main difference between such cases and the classical ones is that the mechanism of each key is not hidden at the base of the keyboard, but, on the contrary, rises somewhat above it. Due to this, the keys can be easily removed and put back into place, which makes it much easier to clean from dust and dirt. And in gaming keyboards of this type, the kit often includes interchangeable buttons that differ in colour and texture from the main ones. Actually, almost all models with this feature are specifically gaming (see "By Direction").
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