Lamp power
The power consumption of the backlight lamp installed in the projector.
Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).
But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.
Brightness
The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.
Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.
Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.
Image format support
Image formats supported by the projector.
In this case, format means the aspect ratio of the image. The general rule in this case is that the projector must support the same format in which the original content is recorded. Otherwise, the image will either be stretched in height or width, or with black stripes on the sides or top-bottom. Specifically, the formats can be divided into three main categories:
— Traditional, or
rectangular. Classic formats in which the height of the picture is not much less than the width. The most popular options are 4:3, widely used in analogue TV, and 5:4, common in computer technology. Traditional formats are well suited for presentations, working with documents and graphics, and other similar tasks.
—
Widescreen — formats in which the frame width is significantly (more than 1.5 times) greater than the height. The most popular of these standards are 16:9 and 16:10. These aspect ratios are well suited for games and movies; in particular, most high-definition content (HD 720p and above) is recorded in widescreen format.
—
Extra wide. The formats are even wider than the widescreen ones described above — for example, 21:9. Mainly used in cinematography.
It is worth noting that many modern projectors are able to work with several types of formats at once — for example, with classi
...c 4:3 and wide-angle 16:9.Rear projection
The ability of the projector to operate in the
rear projection mode (“mirroring” the image).
There are two main types of rear projection. Most often, horizontal mirroring is found in projectors — it is used when installing the device behind a translucent screen. Vertical inversion, in turn, is used in projectors with fixed keystone correction — due to their design, when mounted under the ceiling, such devices must be turned upside down, which requires the corresponding correction of the displayed image.
Throw distance, min
The closest distance to the screen that the projector can be used on. Typically, this is the minimum distance at which the image from the projector remains in focus.
This parameter is especially important if the device is to be placed at a small distance from the screen (for example, in a cramped room). Some modern projectors are able to work normally at a distance of 10 – 20 cm. Also note that the throw distances are determined primarily by the lens, and if the initial range of these distances does not suit you, perhaps the situation can be solved by replacing the optics.
Image size
Size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.
USB 2.0
The number of USB 2.0 ports provided by the projector.
Do not confuse these connectors with USB slave (see "Management ports") — in this case we are talking about
USB ports for various peripherals. Most often, these ports are used for direct playback of content from flash drives and other storages (for example, external HDDs). At the same time, we note that video viewing is not available in some projectors (only photos), in others a very limited set of formats may be supported. However, a direct connection is often more convenient than viewing through a computer or other device. The USB ports can also be used for other purposes, such as updating firmware, transferring files between a flash drive and the projector's built-in storage, or even for keyboards/mouses (in Android devices, see above).
The USB 2.0 standard itself is considered obsolete, but it is quite enough for projectors, and newer peripherals are fully compatible with such connectors. At the same time, you rarely have to connect more than one external device to the projector at a time, so there are few models with more than one USB 2.0.
Sound power
The nominal power of the sound system installed in the projector.
The higher this power, the louder the sound the device can produce, the better it will be heard in a large room and/or noisy environment. At the same time, it is worth noting two nuances. First, built-in speakers are usually made relatively low-power — otherwise they would take up too much space. Secondly, most modern projectors allow the connection of external sound system (see "Audio connectors"), more powerful than the built-in one. So it makes sense to pay attention to this indicator if you initially plan to use the "native" sound of the projector. Detailed recommendations on the required power for certain conditions can be found in special sources.
HDMI inputs
The number of HDMI inputs provided by the projector.
HDMI is a comprehensive digital interface originally designed for high-definition video and multi-channel audio. Today, it is actually a generally accepted standard, outputs of this type are available in the vast majority of HD-enabled video devices — media centers, Blu-ray players, computer graphics cards, etc. The presence of several HDMI inputs allows you to simultaneously connect several signal sources to the projector and switch between them in the projector settings without having to connect and disconnect cables.