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Comparison JBL Bar 2.1 vs Sony HT-CT390

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JBL Bar 2.1
Sony HT-CT390
JBL Bar 2.1Sony HT-CT390
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Main
6 speakers. Virtual surround sound. Display. HDMI ARC. USB A.
Audio format2.12.1
Mount typeshelf / wallshelf / wall
Virtual surround sound
Tech specs
Rated power300 W300 W
Soundbar speaker power100 W200 W
Frequency range40 – 20000 Hz
Impedance4 Ohm
Sensitivity99 dB
Subwoofer
Wireless subwoofer
Acoustic designbass-reflex typebass-reflex type
Subwoofer power200 W100 W
Subwoofer speaker size165 mm130 mm
Subwoofer dimensions (WxHxD)240x379x240 mm170x342x362 mm
Subwoofer weight5.67 kg6.5 kg
Interfaces
Interfaces
Bluetooth
 
Bluetooth
NFC
Audio decoders
Dolby Digital
Dolby Digital
Connectors
Inputs
USB A
mini-Jack (3.5 mm)
optical
USB A
mini-Jack (3.5 mm)
optical
HDMI input1 pc
HDMI output1 pc1 pc
Speakers
Number of speakers6 шт2 шт
Tweeter size32 mm
Woofer size (LF/MF)57 mm
Full range speaker size60 mm
General
Display
Control
remote control
TV remote control
 
remote control
 
from smartphone
Power consumption45 W
Dimensions (WxHxD)965x58x85 mm900x52x121 mm
Projector weight2.16 kg2.2 kg
Color
Added to E-Catalogoctober 2017may 2016

Soundbar speaker power

The nominal power of the speakers installed directly in the soundbar, excluding the subwoofer (in models with a built-in subwoofer, respectively, only the power of the main speakers is taken into account).

This indicator directly determines the overall volume of the sound projector; It is worth choosing according to this parameter taking into account the specifics of the room in which the projector is planned to be installed: the larger the room and the greater the distance to the viewer, the higher the power should be, otherwise the soundbar will not be able to effectively sound the scene. Detailed recommendations on the optimal power for different situations can be found in special sources.

Frequency range

The audio frequency range supported by the projector's speakers.

When evaluating this parameter, it is worth remembering that the audibility range of the human ear is about 16 – 22,000 Hz (and narrows with age). If the projector's frequency range is narrower, this can result in "cutting" low or high frequencies (however, with a slight narrowing, this effect is almost imperceptible). There are models in which the frequency limit is much wider — however, this is a kind of "side effect" of high-quality acoustics and has no meaning other than advertising.

Also note that a wide frequency range in itself does not guarantee high-quality sound — a lot depends on other parameters of the projector.

Impedance

Impedance is the projector's resistance to alternating current, or more precisely, to the analog audio signal input from an external power amplifier. Actually, this parameter is of practical importance precisely if the device is planned to be used with an external amplifier. Ideally, the projector's impedance should match the impedance for which the amplifier is designed - otherwise, the volume may either decrease (if the impedance is too high), or distortion, overload, and even damage to the acoustics (if the impedance is too low) may occur.

Higher impedance is also thought to reduce the likelihood of interference. However, modern speakers (including sound projectors) have standard impedance values of 4, 6 or 8 ohms - the difference is not so great that the differences in sound quality are noticeable.

Sensitivity

The sensitivity value determines the volume of the projector when a signal of a certain power is applied to it. Given the same input power and impedance, a more sensitive system will produce higher volume.

This parameter is important primarily when operating the projector with an external amplifier. At the same time, models with values up to 88 dB are considered low sensitivity, 88 – 92 dB are considered medium, and more than 92 dB are considered high sensitivity.

Subwoofer power

The rated power of the subwoofer included in the design or delivery of the sound projector.

The higher the power, the louder the sub can sound, the richer the bass it can provide. On the other hand, an increase in power inevitably promises an increase in the size and cost of the speaker. Therefore, an overly powerful subwoofer is just as undesirable as one that is too weak. Detailed recommendations for selecting power for the size and acoustic characteristics of a particular room can be found in special sources.

Note that the external subwoofer in soundbars should be approximately twice as powerful as the soundbar in order to prevent sound sags at maximum volume. So, if the total output power of the speaker system is 300 watts, then 100 of them should come from the soundbar alone, and 200 should go directly to the subwoofer.

Subwoofer speaker size

The diameter of the speaker in the subwoofer used by the sound projector.

It is believed that the larger the speaker, the louder the sub and the deeper and richer sound it can provide. Models up to 200 mm in size are entry level; This is exactly the size that built-in subwoofers usually have (see above). But free-standing bass speakers can use larger speakers, up to 254 mm (10").

Interfaces

Airplay. Wireless technology for connecting an external signal source to the projector. Developed by Apple, it is mainly used to connect with its devices (for example, iPad tablets or MacBook laptops), although it is also used by other manufacturers. AirPlay allows you to transfer not only sound, but also text and graphic information, and even video, which can be useful when connecting the projector to a TV. This technology, by definition, means support for Wi-Fi (see below), because. it is based on this interface.

Airplay 2. The second generation of the AirPlay technology described above, introduced in 2018. Among the main innovations of this version is support for the "multi-room" format, that is, the simultaneous transmission of several audio signals to different compatible devices installed in different places. In this way, you can, for example, turn on an online broadcast of a news programme in the living room, relaxing music in the bedroom, etc. In addition, AirPlay 2 received a number of other improvements — improved buffering, the ability to stream to stereo speakers, as well as support for voice control via Siri.

Chromecast. The original name is Google Cast. A technology for broadcasting content to external devices developed by Google. Allows you to transmit an audio signal from a PC or mobile device to the soundbar, the broadcast i...s standardly carried out via Wi-Fi, while the receiver and signal source must be in the same Wi-Fi network (Chromecast media players are an exception). Note that in signal sources (smartphones, tablets, PCs, etc.), Chromecast is implemented at the level of individual applications. For example, at the time of its creation, this feature was available, among others, in the YouTube and Netflix apps for Android and iOS, as well as in the web versions of these apps for Chrome. Thanks to this format, this technology is extremely widespread nowadays, and the ability to connect a particular gadget to an audio system with a Chromecast is usually limited to the ability to install appropriate applications on this gadget.

Wi-Fi. Wireless technology with multiple applications. One of them is connecting to a computer network; in sound projectors, it is primarily used for local resources (see DLNA below) or AirPlay technology (see above), as well as for controlling the projector over a network. Another option is to connect directly to other devices. The possibilities of such a connection in different models may also be different; one of the most popular options is remote control of the projector from a smartphone, tablet, etc.

Bluetooth. Wireless technology designed to directly connect different electronic devices to each other. In sound projectors, it is primarily used to broadcast audio wirelessly from another Bluetooth device, such as a smartphone or laptop. However, there may be other options — for example, connecting wireless headphones to the projector itself or remote control from the same smartphone. It is worth noting here that the sound quality when transmitting via Bluetooth is somewhat lower than with a wired connection; on the other hand, this is offset by convenience, and some models of sound projectors may even have a "sound restoration" system.

— NFC. NFC is a wireless communication technology over short distances, up to 10 cm. In sound projectors, it is used mainly as an auxiliary, to facilitate connection via Wi-Fi or Bluetooth. It looks like this: instead of manually digging into the settings, just bring an NFC-compatible device to the projector chip and confirm the connection.

— FM radio. The projector has a built-in FM tuner. This function actually turns the device into a full-fledged radio receiver, allowing you to receive broadcasts on the FM band (which broadcasts most music radio stations). Note that some models with a tuner may support other bands, such as AM or digital DAB.

— LAN. A standard wired connection to a computer network, also known as Ethernet or RJ-45. Like Wi-Fi (see above), in sound projectors it is used primarily for working on a local network; however, LAN capabilities can include both playback of network content via DLNA (see below) and control of projector settings via a network from a computer. A wired connection is not as convenient as Wi-Fi due to the need to run a cable, but it is more reliable and can come in handy when the air is “loaded” (an abundance of Wi-Fi devices nearby).

— DLNA. A technology used to connect various electronic devices into a single digital network with the ability to directly exchange content. Devices for which support for this standard is claimed are able to effectively interact regardless of the manufacturer. And the network itself works on the basis of a conventional computer "local area", connection to it is carried out via LAN or Wi-Fi (see above). In sound projectors, DLNA can be used, for example, to play music from a computer hard drive.

— RS-232. A service interface used to connect the sound projector to a computer and control the sound settings from the PC through a special programme. On some models, it can also be used to update the firmware.

— Connecting an iPod. Special interface for connecting Apple iPod players. Most often it is based on a regular USB connector, to which the player is connected via an adapter cable; however, it may look like a dock — a stand with a proprietary connector, where the gadget is directly placed. Anyway, connecting in this way provides not only playing music from the player, but also other possibilities — for example, switching tracks from the projector's remote control, charging the battery, etc.

— Wireless connection to TV. Ability to connect the sound projector to the TV wirelessly. The advantage of this option is obvious: it eliminates the hassle of additional cables. On the other hand, a wireless connection is usually based on a certain proprietary technology (LG Sound Sync, TV SoundConnect, etc.) and requires a TV that supports the corresponding technology to work. This limits the use of this feature. In addition, such a connection is more susceptible to interference than a wired one, and “wireless” projectors are more expensive than wired ones. Therefore, it is worth specifically looking for a model with such a function if you have a TV with wireless technology support and at the same time the absence of extra wires is fundamental.

HDMI input

The number of HDMI inputs in the design of the sound projector.

HDMI is the most popular modern interface for working with HD content, it allows you to transmit high-definition video simultaneously with multi-channel audio over a single cable. Having multiple inputs allows you to keep multiple signal sources connected to the projector at the same time and select the source from the remote without fiddling with reconnecting wires.

Number of speakers

The total number of speakers installed in the sound projector housing (external subwoofer is not taken into account in this calculation).

Given the same audio format (see above), more speakers typically provide greater fidelity and more precise localization of individual sound sources. This is especially true for models with virtual surround sound.
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