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Comparison Smart Watch Smart Q528 vs Smart Watch Smart Q360

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Smart Watch Smart Q528
Smart Watch Smart Q360
Smart Watch Smart Q528Smart Watch Smart Q360
from 1 150 ₴
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Main
Flashlight.
Round dial with colour screen at the head. Tracking the location of the child and setting up safe perimeter zones. Support for voice calls. Built-in camera and flashlight.
Typekid wearable beaconkid wearable beacon
InterfaceBluetooth v 4.0Bluetooth v 3.0
Telephony
SIM card supportmicro-SIMnano-SIM
Calls and alerts
call notifications
SMS notifications
 
sound signal
vibration
built-in microphone
built-in speaker
call notifications /microSIM/
SMS notifications
voice control
sound signal
 
built-in microphone
built-in speaker
Sports and tourism
Possible measurements
number of steps
distance traveled
calories burned
activity time
number of steps
distance traveled
calories burned
activity time
Navigation
GPS module
aGPS
GPS module
aGPS
Parental control
Remote trackingGSM+GPS+Wi-FiGSM+GPS+Wi-Fi
Removal sensor
Perimeter control (geozone)
Remote microphone activation
SOS button
Speed dial
Display
Touch screen
Typecolourcolour
Display typeTFTTFT
Size1.44 "
Screen resolution128x128 px
PPI126 ppi
Hardware
Extra features
Wi-Fi 3 (802.11g) 2.4GHz
accelerometer
camera /0.3 МП/
flashlight
Wi-Fi
accelerometer
camera /2 МП/
flashlight
Power source
Device chargingmicroUSBmicroUSB
Source of powerLi-IonLi-Pol
Battery capacity400 mAh600 mAh
Case and strap
Materialplasticplastic
Colourblue, pinkblue, orange, pink
Strap coloursblue, pinkblue, orange, pink
Strap Options
rubber/silicone
rubber/silicone
Clasp optionsclassic buckleclassic buckle
Detachable strap
General
Waterproof3030
Dustproof & waterproofIP57IP57
Dimensions (without strap)45x32x13 mm52х43х15 mm
Weight35 g43 g
Color
Added to E-Catalogseptember 2017july 2017

Interface

The main way to connect a wearable gadget with external devices. For smartwatches and fitness bands (see "Type"), this refers to a connection to a smartphone or tablet, while in the case of watch-phones, it usually refers to headsets.

— Bluetooth. Wireless technology for direct communication of various devices with each other. This is the most popular interface in smartwatches and bracelets: Bluetooth modules can be made very tiny, the communication range even in the earliest versions reaches 10 m, and different generations of Bluetooth are mutually compatible in terms of basic functionality. Specifically, the versions nowadays are as follows:
  • v2.0. The earliest standard used in modern wearable gadgets. The possibilities of such a connection are more modest than those of more advanced versions, but they are often quite enough.
  • v3.0. A standard that combines classic Bluetooth v 2.0 and a high-speed “add-on” for transferring large amounts of data.
  • v4.0. Further, after 3.0, improvement of Bluetooth: in addition to the classic and high-speed format, this version added Bluetooth Low Energy technology. Support of this technology is especially useful in fitness trackers, which usually transmit small amounts of data, but constantly.
  • v4.1. Modification of the 4.0 standard described above with improved protection against interference while working with LTE mobile communication...s.
  • v4.2. Another improvement of the 4.0 standard, which introduced, in particular, improved data protection and increased connection speed.
  • v5.0. The fifth generation of Bluetooth, released in 2016. One of the most interesting improvements is the introduction of two special modes of operation for Bluetooth Low Energy: extended range (by reducing speed) and increased speed (by reducing range).
— USB. Wired connection to a computer/laptop using a USB cable. A rather specific option, found in some fitness trackers and children's beacons. During working hours, such a gadget functions completely independently, and the USB connection is used only occasionally, for some special tasks: transferring collected data to a computer, charging the battery, changing some settings, etc. This is not as convenient as a permanent connection via Bluetooth, therefore, in wearable gadgets, USB is rarely used as the main connection method.

— 3.5 mm (mini-Jack). Another wired connection method, almost completely similar to the USB described above and differing only in the type of connector. Also, the 3.5 mm plug is designed mainly to work with smartphones and tablets, and not with computers. However, it is also extremely rare.

SIM card support

Type of SIM card for which the gadget is designed. SIM cards are required for mobile communication modules, which are mainly found in watch phones and children's beacons (see "Type"). And their types can be:

Micro-SIM. Reduced in size and improved, in comparison with the obsolete mini-SIM, a variety of SIM-cards: the dimensions were reduced to 15x12 mm, while the amount of built-in memory and the overall functionality of the chip were slightly expanded.

Nano-SIM. The newest and smallest variety of replaceable SIM-cards: it has dimensions of only 12x9 mm.

It is worth noting that nowadays, most mobile operators sell SIM cards that are compatible with all three types of slots at once: the chip itself has a nano-SIM format, and such a card can be installed in a micro-SIM or mini-SIM slot using an adapter frame. So paying attention to the type of SIM card makes sense, first of all, if you already have a "sim card" of a strictly defined format and you do not want to change it.

A separate variety is represented by e-SIM(Embedded SIM) — non-removable modules that need to be programmed for a particular mobile operator. On the one hand, this creates some inconvenience: to change the number, changing the SIM card can be easier than reconfiguring the e-SIM. On the other hand, e-SIMs are more...compact and better suited for wearable gadgets, and when you change your number, you do not need to spend money on buying a new card. The compatibility of such a module with the network of a particular operator should be specified separately.

Calls and alerts

Types of notifications, as well as basic voice communication features supported by the gadget.

Call notifications. Notifications about calls coming to the smartphone connected to the gadget, and for watch-phones — about calls to the watch itself. In classic smartwatches and fitness trackers (see "Type"), the specific functionality of such notifications can be different — from the usual sound or vibration signal to the ability to see the caller's number on the screen and accept/reject the call. But anyway, such notifications are often more noticeable to the user than the own signal of a smartphone deep in a pocket or bag.

SMS notifications. Notifications about SMS messages received either on a smartphone connected to the gadget, or on the gadget itself, if it is capable of receiving messages (all watch phones and many children's beacons have this capability, see "Type"). The specific features of notifications can be different — from the icon "you have received a message" to the ability to read SMS and reply to it. Anyway, this feature often provides additional convenience — at least it reduces the likelihood of missing an important notification, and often also eliminates the need to once again take the phone out of your pocket / bag.

Voice control. The ability to control the device through voice commands. In order for a smartw...atch or fitness tracker to perform some simple feature, it is enough to say its name aloud.

Voice assistant. In watches with voice assistant support, the level of user interaction with the device is displayed in a new qualitative way. The most popular virtual assistants are Google Assistant and Amazon Alexa. In Apple devices, the role of an assistant is performed by Apple Siri, in Samsung wearable gadgets — a virtual assistant Bixby. Unlike the voice control function, the assistant does not just turn on this or that feature, but allows you to perform certain operations in applications that require feedback.

— Sound signal. The ability to give sound signals using the built-in speaker. This feature will be useful primarily in situations where the gadget is not on hand — for example, if it is used as an alarm clock and is removed at night.

— Vibration. Vibration signal similar to that used in mobile phones. In wearable gadgets, such a signal is especially convenient due to the fact that the device is constantly in contact with the wearer's skin, so that the vibration is perfectly felt — and regardless of the level of noise around. In addition, vibration mode is also useful in quiet environments where a loud sound signal is undesirable.

— Built-in microphone. Own microphone built into the body of the device. Such equipment can be used for different purposes, depending on the type and features of the gadget. First of all, voice communication is impossible without a microphone. Another feature for which a microphone is required is the voice assistant (see above). And in children's smartwatches, it may be possible to remotely turn on the microphone from the parent gadget and listen to what is happening around the child; see the relevant paragraph below for details.

Speakerphone(speaker). The ability to work the gadget in hands-free mode, using the built-in speaker and microphone for conversation. In a conventional smartwatch (see "Type"), this feature allows you to talk through the watch without removing the smartphone from your pocket; in watch-phones, speakerphone allows you to do so without headphones and headsets, and for children's smartwatches, this feature is almost mandatory. However the volume of the built-in speaker is usually low, so in a noisy environment its power may not be enough.

Touch screen

The presence of a touch screen in a gadget — like those used in smartphones and tablets. Such a screen provides additional convenience: many features are easier to control with touches and gestures on the display than with buttons and other hardware. On the other hand, the touch screen significantly affects the cost of the device compared to alternatives.

Size

The size of the display installed in the gadget; for round screens, respectively, the diameter is indicated.

A larger screen, on the one hand, is more convenient to use, on the other hand, it significantly affects the dimensions of the entire device, which is especially critical for wearable gadgets. Therefore, manufacturers choose the display size in accordance with the purpose and functionality of each specific model — so that there is enough space on the screen and the device itself is not too bulky.

It is also worth mentioning that screens with a similar size may have different aspect ratios. For example, traditional smartwatches are usually equipped with square or round panels, while in fitness trackers, screens are often made elongated in height.

Screen resolution

Screen size in dots (pixels) horizontally and vertically. In general, this is one of the indicators that determine the image quality: the higher the resolution, the clearer and smoother the picture on the screen (with the same size), the less noticeable are the individual dots. On the other hand, an increase in the number of pixels affects the cost of displays, their power consumption and requirements for a hardware platform (more powerful hardware is required, which itself will cost more). In addition, the specifics of using smartwatches is such that there is simply no need to install high-resolution screens in them. Therefore, modern wrist accessories use displays with a relatively low resolution: for example, 320x320 with a size of about 1.6" is considered quite sufficient even for premium watches.

PPI

The density of dots on the screen of the gadget, namely, the number of pixels that are on each inch of the panel vertically or horizontally.

The higher the PPI, the higher the detail of the screen, the clearer and smoother the image is. On the other hand, this indicator affects the price accordingly. Therefore, the higher the density of points, the more advanced, usually, this gadget is in terms of general capabilities. However, when choosing a screen, manufacturers take into account the general purpose and functionality of the device; so that even a small number of PPIs usually does not interfere with comfortable use.

Extra features

Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).

Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.

WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and oth...er electronics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.

NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.

Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).

Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.

— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.

— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.

— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.

Source of power

The type of battery that is installed in the watch/bracelet.

— Li-Ion (lithium-ion). Battery of the original format, made using Li-Ion technology. Such batteries combine compact dimensions with good capacity, they are unpretentious in use, durable and reliable, and among the significant drawbacks, one can only note some sensitivity to low temperatures. As a result, this technology is one of the most popular in modern portable electronics, including wearable accessories.

— Li-Pol (lithium polymer). An updated and improved version of Li-Ion technology (see above). With the same basic advantages, lithium-polymer cells have even greater capacity with the same small dimensions and weight, they hold voltage more stable as they are discharged and are more resistant to low temperatures. At the same time, these batteries are somewhat more expensive.

— Battery. Powered by a replaceable battery — usually a compact "tablet" of one type or another. Such batteries have a relatively low capacity and are usually made disposable, that is, they cannot be recharged. Therefore, such power is found mainly among two categories of devices: in fitness trackers without a display, as well as watches of a classic design with a minimum of smart features that do not require a lot of energy.
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Smart Watch Smart Q528 often compared