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Comparison Samsung Odyssey Neo G7 G70NC 43 43 " white vs Samsung Odyssey Neo G7 32 32 " black

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Samsung Odyssey Neo G7 G70NC 43 43 "  white
Samsung Odyssey Neo G7 32 32 "  black
Samsung Odyssey Neo G7 G70NC 43 43 " whiteSamsung Odyssey Neo G7 32 32 " black
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43" gaming monitor with Tizen operating system, Smart TV and Samsung Gaming Hub. Built-in WiFi5 and Bluetooth 5.2 modules.
Curved QLED panel with excellent color reproduction. Refresh rate 240 Hz. Resolution 2560x1440 pixels. Built-in USB hub. HDR support. Matrix reaction speed 1 ms. Stand height adjustment. portrait mode.
Product typegaminggaming
Size43 "32 "
Screen
Curved screen
Curvature radius1000
Panel type*VA*VA
Surface treatmentmatteglossy (anti-glare)
Resolution3840x2160 (16:9)3840x2160 (16:9)
Pixel size0.27 mm0.18 mm
Response time (GtG)1 ms
Response time (MPRT)1 ms
Refresh rate144 Hz165 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness400 cd/m²350 cd/m²
Static contrast4 000:1
Dynamic Contrast1 000 000:11 000 000:1
Colour depth10 bit10 bit
Colour space (DCI P3)95 %95 %
HDRDisplayHDR 600
/Quantum HDR 2000/
Connection
Video transmission
DisplayPort v 1.4
HDMI x2
v 2.1
DisplayPort v 1.4
HDMI x1
v 2.1
Connectors (optional)
mini-Jack output (3.5 mm)
LAN
mini-Jack output (3.5 mm)
 
Features
Features
 
Flicker-Free
AMD FreeSync Premium Pro
PBP (Picture by Picture)
Flicker-Free
AMD FreeSync Premium Pro
Portrait pivot
Screen rotation
Height adjustment
Speakers
USB hub 3.x
 /2/
 /2/
Fast charge
Game Features
aim
 
FPS display
 
aim
timer
FPS display
brighten darker areas /Black Equalizer/
General
Slim bezel
RGB lighting
 /CoreSync/
Wall mountVESA 200x200mmVESA 100x100mm
Power consumption72 W
Dimensions (WxHxD)
961x635x254 mm /with stand/
713x606x311 mm /with stand/
Weight
11.7 kg /with stand/
8.6 kg /with stand/
Color
Added to E-Catalogmay 2023december 2022

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Curved screen

The presence of a curved screen in the design of the monitor.

Such a screen has the left and right edges bent forward — it is believed that this shape significantly improves the perception compared to a flat surface. At the same time, it makes sense to provide this feature only on fairly large diagonals — at least 30 "; therefore, it is typical mainly for high-end models. It is also worth noting that in order to use all the advantages of a curved screen, you need to look at it from a certain point — at the optimal distance, strictly in the centre; however, for computer monitors this is usually not a problem.

Curvature radius

The radius of curvature of the screen in a curved monitor (see above). This parameter is indicated in millimetres along the radius of the circle, the bend of which corresponds to the bend of the monitor: for example, the designation 1800R indicates a radius of 1.8 m.

The smaller the number in this designation, the more the screen is curved (ceteris paribus). At the same time, some manufacturers claim that 1000R is considered the perfect curvature value: supposedly, it is with such a screen curvature that the image on it is as close as possible to the natural field of view of a person, and the closer the monitor curvature is to 1000R, the better the viewing experience. In fact, however, much depends on personal preference; and when viewed from a long distance (exceeding the radius of curvature by one and a half times or more), all the advantages of a curved screen are lost.

Surface treatment

Modern monitors can use displays with both glossy and matte screen surfaces. A matte surface is in some cases more preferable due to the fact that on a glossy screen, when exposed to bright light, noticeable glare appears, sometimes interfering with viewing. On the other hand, glossy screens offer better picture quality, higher brightness, and richer colours.
Due to the development of technology, monitors with a special anti-glare coating have appeared on the market, which, while maintaining all the advantages of a glossy screen, creates significantly less visible glare in bright ambient light.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Response time (GtG)

The time spent by each individual point on the monitor to switch from one state to another. The shorter the response time, the faster the sensor responds to the control signal, the lower the delay and the better the image quality in dynamic scenes.

Note that in this case, the grey-to-grey method is used (the turn-on time is from 10% grey to 90%). It is worth paying attention to this parameter if the monitor is specially purchased for dynamic games, watching movies and other applications associated with fast movement on the screen. And even in such cases, a reaction speed of 8 ms is quite enough; a further decrease in response time does not affect the quality of the perceived image.

Response time (MPRT)

The parameter expresses how long an object moving in the frame is displayed on the screen until it completely disappears. The lower this indicator, the more realistic dynamic scenes look on the monitor. The reaction of the matrix to movements clearly shows the time of existence of the trail from the changing picture. The MPRT parameter is more dependent on the refresh rate of the monitor screen than on the pixel response time. To reduce its value, the Motion Blur Reduction (MBR) function is often used, which briefly turns off the backlight at the end of the time of dynamic frames in order to increase the clarity of dynamic scenes.

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of...operating by the vertical frequency claimed in the specifications (see below).

Brightness

The maximum brightness provided by the monitor screen.

Choosing a monitor with high brightness is especially important if the device is going to be used in bright ambient light — for example, if the workplace is exposed to sunlight. A dim image can be "dampened" by such lighting, making work uncomfortable. In other conditions, the high brightness of the screen is very tiring for the eyes.

Most modern monitors give out about 200 – 400 cd / m2 — this is usually quite enough even in the sun. However, there are also higher values: for example, in LCD panels (see "Type") the brightness can reach several thousand cd/m2. This is necessary taking into account the specifics of such devices — the image must be clearly visible from a long distance.
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