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Comparison Acer EK241YEbi 23.8 " black vs Asus VP229HE 22 " black

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Acer EK241YEbi 23.8 "  black
Asus VP229HE 22 "  black
Acer EK241YEbi 23.8 " blackAsus VP229HE 22 " black
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Product typemonitormonitor
Size23.8 "22 "
Screen
Panel typeIPSIPS
Surface treatmentmatteglossy (anti-glare)
Resolution1920x1080 (16:9)1920x1080 (16:9)
Pixel size0.28 mm0.25 mm
Response time (GtG)5 ms5 ms
Refresh rate100 Hz75 Hz
Refresh rate (vert.)48 – 75 Hz
Refresh rate (hor.)30 – 85 kHz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness250 cd/m²250 cd/m²
Static contrast1 000:11 000:1
Dynamic Contrast100 000 000:1100 000 000:1
Colour depth6 bit + FRC8 bit
Colour space (NTSC)72 %
Colour space (sRGB)99 %
Connection
Video transmission
VGA
HDMI x1
v 1.4
VGA
HDMI x1
v 1.4
Features
Features
Flicker-Free
AMD FreeSync
Flicker-Free
AMD FreeSync
Game Features
 
 
 
aim
timer
FPS display
General
Slim bezel
Wall mountVESA 100x100mmVESA 100x100mm
Power consumption18 W
Energy class (new)E
External power supply
Dimensions (WxHxD)
540х411х208 mm /with stand/
490x363x199 mm /with stand/
Weight
2.9 kg /with stand/
2.86 kg /with stand/
Color
Added to E-Catalogseptember 2023october 2020

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Surface treatment

Modern monitors can use displays with both glossy and matte screen surfaces. A matte surface is in some cases more preferable due to the fact that on a glossy screen, when exposed to bright light, noticeable glare appears, sometimes interfering with viewing. On the other hand, glossy screens offer better picture quality, higher brightness, and richer colours.
Due to the development of technology, monitors with a special anti-glare coating have appeared on the market, which, while maintaining all the advantages of a glossy screen, creates significantly less visible glare in bright ambient light.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of...operating by the vertical frequency claimed in the specifications (see below).

Refresh rate (vert.)

The vertical refresh rate supported by the monitor.

Initially, the term "sweep frequency" was used in the characteristics of CRT monitors that work with an analogue signal. By tradition, it continues to be used for LCD matrices, however, for such screens, the refresh rate is actually the frame rate. See above for more on frame rate; here we note that in this case it is not the maximum frequency that is indicated, but the frequency range supported by the monitor — from the minimum to the maximum. This allows you to evaluate compatibility with certain video cards and operating modes: the frame rate of the video signal must match the frame rate of the monitor (or at least be a multiple of it), otherwise twitches and other unpleasant phenomena are possible.

It is worth noting that the monitor usually does not support any refresh rate from the range given in the specifications, but only certain standard values — for example, 50 Hz, 60 Hz and 75 Hz for the 50 – 75 Hz model.

Refresh rate (hor.)

The horizontal refresh rate of the image on the monitor screen.

This parameter was relevant for CRT monitors, in which the image was formed by an electron beam that "ran through" each individual line on the screen and illuminated the pixels. The horizontal refresh rate described the number of lines drawn per second. However, modern LCD matrices do not use a scan, but a full-frame image. Therefore, today this parameter is rarely given in monitors, and it describes the maximum horizontal frequency in an analogue video signal (for example, via the VGA interface), with which the screen can work normally.

Colour depth

The colour depth supported by the monitor.

This parameter characterizes the number of shades that the screen can display. And here it is worth recalling that the image in modern monitors is based on 3 basic colours — red, green, blue (RGB scheme). And the number of bits is indicated not for the entire screen, but for each base colour. For example, 6 bits (the minimum colour depth for modern monitors) means that the screen is capable of producing 2 ^ 6, that is, 64 shades of red, green and blue; the total number of shades will be 64 * 64 * 64 = 262,144 (0.26 million). An 8-bit colour depth (256 shades for each base colour) already gives a total of 16.7 million colours; and the most advanced modern monitors support 10-bit colour, allowing you to work with more than a billion shades.

Screens with support for FRC technology are worth a special mention; nowadays, you can find models marked " 6 bit + FRC " and " 8 bit + FRC ". This technology was developed to improve picture quality in situations where the incoming video signal has a greater colour depth than the screen, such as when 10-bit video is fed to an 8-bit matrix. If such a screen supports FRC, the picture on it will be noticeably better than on a regular 8-bit monitor (although somewhat worse than on a full-fledged 10-bit monitor, but “8 bit + FRC” scre...ens are much cheaper).

High colour depth is important primarily for professional graphics and other tasks that require high colour fidelity. On the other hand, such features significantly affect the cost of the monitor. In addition, it is worth remembering that the quality of colour reproduction depends not only on the colour depth, but also on other parameters — in particular, colour gamut (see below).

Colour space (NTSC)

The colour gamut of the monitor is based on the NTSC colour model.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Specifically, NTSC is one of the first colour models created back in 1953 with the advent of colour television. It is not used in the production of modern monitors, but is often used to describe and compare them. NTSC covers a wider range of colours than sRGB, which is standard in computer technology: for example, coverage of only 85% in NTSC gives about 110% in sRGB. So the colour gamut for this model is usually given for advertising purposes — as a confirmation of the high class of the monitor; a very good indicator in such cases is considered to be 75% or more.

Colour space (sRGB)

Monitor colour gamut Rec. 709 or sRGB.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Nowadays, sRGB is actually the standard color model adopted for computer technology; This is what is used in the development and production of most video cards. For television, the Rec. standard, similar in parameters, is used. 709. In terms of the range of colors, these models are identical, and the percentage of coverage for them is the same. In the most advanced monitors it can reach or even exceed 100%; These are the values that are considered necessary for high-end screens, incl. professional.
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